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Information technology - Coded representation of immersive media - Part 31: Haptics coding

Industry Best Practices and an Industry Code of Conduct for Licensing of Standard Essential Patents in the field of 5G and Internet of Things

Information technology - Coded representation of immersive media - Part 32: Carriage of haptics data

Information technology - Coded representation of immersive media - Part 4: MPEG-I immersive audio

Information technology - Coded representation of immersive media - Part 24: Conformance and reference software for scene description

Information technology - Coded representation of immersive media - Part 22: Conformance for G-PCC

Workshop on Best Practices and a Code of Conduct for Licensing Industry Standard Essential Patents in 5G and the Internet of Things (IoT), including the Industrial Internet

Digital audio - Interface for non-linear PCM encoded audio bitstreams applying IEC 60958 - Part 10: Non-linear PCM bitstreams according to the MPEG-4 audio lossless coding (ALS) format" (TA 4)

Digital audio - Interface for non-linear PCM encoded audio bitstreams applying IEC 60958 - Part 10: Non-linear PCM bitstreams according to the MPEG-4 audio lossless coding (ALS) format" (TA 4)

Information technology - Universal coded character set (UCS) - Amendment 2: Todhri, Garay, Tulu-Tigalari, Sunuwar, Gurung Khema, Kirat Rai, and other characters

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