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CAN/CSA-ISO/IEC 14496-16 AMD 1
Information technology - Coding of audio-visual objects - Part 16: Animation framework eXtension (AFX) (Adopted amendment 1:2011 to ISO/IEC 14496-16:2011)
Edition
2013-01-01
CAN/CSA-ISO/IEC 14496-16 AMD 2
Information technology - Coding of audio-visual objects - Part 16: Animation framework eXtension (AFX) - Amendment 2: Multi-resolution 3D mesh compression (Adopted amendment 2:2014 to ISO/IEC 14496-16:2011)
Edition
2015-12-01
CAN/CSA-ISO/IEC 14496-16 AMD 3
Amendment 3:2019 to CAN/CSA-ISO/IEC 14496-16:13, Information technology - Coding of audio-visual objects - Part 16: Animation framework eXtension (AFX) - Amendment 3: Printing material and 3D graphics coding for browsers (Adopted amendment 3:2016 to ISO/IEC 14496-16:2011, fourth edition, 2011-11-01)
Edition
2019-02-01
CAN/CSA-ISO/IEC 14496-16 AMD 4
Amendment 4:2019 to CAN/CSA-ISO/IEC 14496-16:13, Information technology - Coding of audio-visual objects - Part 16: Animation framework eXtension (AFX) - Amendment 4: Pattern-based 3D mesh coding (PB3DMC) (Adopted amendment 4:2017 to ISO/IEC 14496-16:2011)
Edition
2019-02-01
CAN/CSA-ISO/IEC 14496-16-13
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
Edition
2013-01-01
ISO/IEC 14496-16
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
Edition
2011-11
ISO/IEC 14496-16 Technical Corrigendum 1
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX); Technical Corrigendum 1
Edition
2015-04
ISO/IEC 14496-16 AMD 1
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 1: Efficient representation of 3D meshes with multiple attributes
Edition
2011-12
ISO/IEC 14496-16 AMD 2
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 2: Multi-resolution 3D mesh compression
Edition
2014-01
ISO/IEC 14496-16 AMD 3
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 3: Printing material and 3D graphics coding for browsers
Edition
2016-12