NA 022
DKE German Commission for Electrical, Electronic & Information Technologies of DIN and VDE
DIN EN 60728-1 ; VDE 0855-7:2015-03 [CURRENT] references following documents:
Document number | Edition | Title |
---|---|---|
ISO/IEC 14496-20 AMD 1 | 2009-04 | Information technology - Coding of audio-visual objects - Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF); Amendment 2: Extensions to support SVGT1.2 More |
ISO/IEC 14496-20 AMD 2 | 2010-03 | Information technology - Coding of audio-visual objects - Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF) - Amendment 2: Technology for scene adaptation More |
ISO/IEC 14496-20 AMD 3 | 2010-05 | Information technology - Coding of audio-visual objects - Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF) - Amendment 3: Presentation and Modification of Structured Information (PMSI) More |
ISO/IEC 14496-20 Technical Corrigendum 1 | 2010-12 | Information technology - Coding of audio-visual objects - Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF); Technical Corrigendum 1 More |
ISO/IEC 14496-21 | 2006-11 | Information technology - Coding of audio-visual objects - Part 21: MPEG-J Graphics Framework eXtensions (GFX) More |
ISO/IEC 14496-21 Technical Corrigendum 1 | 2007-09 | Information technology - Coding of audio-visual objects - Part 21: MPEG-J Graphics Framework eXtensions (GFX); Technical Corrigendum 1 More |
ISO/IEC 14496-23 | 2008-02 | Information technology - Coding of audio-visual objects - Part 23: Symbolic Music Representation More |
ISO/IEC 14496-25 | 2011-05 | Information technology - Coding of audio-visual objects - Part 25: 3D Graphics Compression Model More |
ISO/IEC 14496-27 | 2009-12 | Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance More |
ISO/IEC 14496-27 AMD 2 | 2011-02 | Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance - Amendment 2: Scalable complexity 3D mesh coding conformance More |